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在这里可以查看当前登录账号并修改密码。
快速向玩家发送充值礼包。礼包将通过邮件投递,玩家可在游戏内右键打开。
为玩家激活月卡 (小月卡 30 RMB / 大月卡 98 RMB)。若该档位月卡仍在有效期内,
将再次顺延「持续天数」(续期),不会重复发放购买立得点券,也不会重置领奖进度。
续费翻倍的每日点券仅适用于新增的30天,原剩余天数仍按正常每日奖励领取。
Grant or extend the Monthly Pass. If that tier is already active, this stacks the
chosen duration onto the current expiry (renewal). Renewals do not repeat the
immediate purchase bonus; doubled daily coupons (+40 Regular / +130 Premium) apply
only during each newly added 30-day renewal block, not the leftover original days.
Daily/weekly rewards stay in-game.
直接修改玩家的货币余额。输入正数增加,输入负数扣除(如 -13000 表示扣除 13000)。
扣除时余额最低为 0,不会产生负值。在线玩家会立即同步,离线玩家直接写入存档。
Directly adjust a player's currency. Positive amounts grant, negative amounts deduct
(e.g. -13000 removes 13,000). Balances are clamped at 0.
统计每个角色累计从「调整玩家货币」管理面板或 add-currency coupon GM 指令收到的点券。仅统计发放(正数),不含扣除。
Cumulative coupons each character has received from the Adjust-Currency admin panel or the in-game add-currency coupon GM command. Deductions are not counted.
| # | 角色 (Character) | 累计点券 (Total) | 次数 (Grants) | 最后发放 (Last Sent) | 明细 (History) |
|---|---|---|---|---|---|
| 点击「刷新」加载记录。 | |||||
直接发放经验,或将玩家设为指定等级。
发放经验 (Add XP):在线玩家走正常升级流程(每升一级都会触发技能点 / 成就 / 广播);
离线玩家直接写入存档,中途升级奖励不会补发。
设为等级 (Set Level):直接把玩家等级设为目标值(经验清 0)。
中间每一级的升级奖励会被跳过,只用来快速对齐等级 — 适合修复回档后的等级。
只能上调,不能下调;最高不超过 MAX_LEVEL。
Grant raw XP (full onLevelup cascade on online players; offline players
skip per-level rewards) or set a player straight to a target level
(per-level onLevelup rewards are skipped — best for rollback fixes).
Set Level is level-UP only and capped at MAX_LEVEL.
在凯恩王国奖励 NPC 上开启一个每日登录活动:从开始日期起连续 3~4 天,
每天可领取一次同样的奖励(绑定)。需达到指定等级才能领取,每天早上 6 点重置,
错过当天不补领。
A Daily Login Event on the Cain Kingdom reward NPC: for 3–4 days from the start
date, players at or above the required level can claim the same bound reward once
per day. Resets at 6 AM; missed days are lost.
玩家可以注册多个账号,但同一个 IP 在任意时刻只能有 1 个账号在线。
另一个账号必须先注销或闲置超时后,同 IP 才能切换登录。
Players may register as many accounts as they like, but only one account can be
actively logged in per IP at any moment. Switching requires the first session to
log out (or to go idle past the TTL). Whitelisted IPs are exempt entirely.
对玩家执行管理操作。选择动作后,只会显示与该动作相关的字段。 通过角色名(UID)定位玩家——即聊天中显示的名称。 封号、活动封禁、禁言对离线玩家同样生效。
发送一条滚动跑马灯,所有在线玩家屏幕顶部都会显示。 时长为 0 表示一直显示,直到再次发送或点击"清除"。 发送空内容也可以立即清除当前跑马灯。
这里编辑游戏内"购买点券"按钮弹出的充值窗口。修改保存到
web_data/recharge_panel.json,玩家下次打开充值窗口(最多 60 秒缓存)即可看到新内容。
Edit the recharge popup that opens from the in-game "Buy Coupons" button.
Saves to web_data/recharge_panel.json; players see the new
content the next time they open the dialog (≤60 s cache).
管理游戏内商店:修改价格、添加新物品、移除已上架物品。
改动会立刻应用到游戏(包括正在打开商店窗口的玩家),
并在 web_data/shop_overrides.json 中持久化,
服务器重启后仍然生效。点击「重置」可将单个条目恢复为原始价格,
点击「恢复」可重新上架已移除的条目。
为点券 / 代币商店的物品设置「原价 + 折扣价」。
折扣价留空 = 显示正常价格;
折扣价填写数值 = 显示划线原价 + 折扣价(特价 / ON SALE)。
改动会立刻同步给正在打开商店的玩家,并在
web_data/shop_overrides.json 中持久化,服务器重启后仍生效。
点击「清除」可取消折扣,恢复正常价格。
Set an Original price + Discount price for items in the
Coupon / Token shop. Leave Discount empty
= normal price; fill in a Discount = struck-through
original + sale price (ON SALE). Changes apply instantly to players with
the shop open and persist in web_data/shop_overrides.json
(survive restarts). Click Clear to remove a discount.
把我们生成的武器皮肤(IID 900000 以上)单独定价上架到点券商店。
每件可单独填写价格,点「上架 / 更新」即时生效;点「下架」移除。
上架后会出现在游戏商店的「武器皮肤 (Weapon Skins)」分类,
也会出现在上方「特价管理」面板,可进一步设置折扣。
Price & publish our generated weapon skins (IID 900000+)
into the Coupon shop, one at a time. Set a price per item and
click Add / Update to apply instantly, or Remove
to delist. Listed skins appear under the in-game Weapon Skins
category and in the Sale panel above (so you can discount them too).
管理所有商店物品的促销:设置原价 + 折扣价 + 折扣天数(0 = 永久)。
到期后折扣自动取消,价格恢复原价(物品保留)。也可添加不在商店里的新物品并立即促销。
Manage sales for all shop items: set original + discount price + duration
(days, 0 = permanent). On expiry the discount auto-reverts to the original price (the item
stays). You can also add an item that isn't in the shop yet and put it on
sale right away. In-game it shows as 2500 3750 ON SALE.
修改玩家背包/仓库/装备/时装中物品的租赁时长。0 天 = 永久;
其它正整数 = 设置为 N 天的租赁(自现在算起)。改动会立即应用,
并在玩家在线时实时刷新背包/装备显示,无需重启服务器。
Edit the rental window of items in a player's bag / stash / equipment /
costume slots. 0 days = permanent (clears the rental
timer). Any positive value resets the timer to N days from
now. Online players see the new countdown immediately — no server
restart needed.
显示当前在线角色(实时内存读取,不访问磁盘)。点击刷新手动更新;可选每 30 秒自动刷新。
Shows currently connected characters (live memory only, no disk reads). Click Refresh to update manually; optional 30s auto-refresh.
| # | 角色 (Character) | 职业 (Class) | 等级 (Level) | 地图 (Map) |
|---|---|---|---|---|
| 点击「刷新」加载在线列表。 | ||||
当前 30 秒窗口内对服务器压力最大的 IP:连接、消息、带宽、限流、素材下载次数,以及登录角色(ANON = 未登录)。
Top IPs stressing the server this 30s window. Attack pattern = a few ANON IPs with high Conns. Self-inflicted asset load = many real players with huge AssetReq / AssetKB.
| # | IP | Score | Conns | Msgs | KB | RateLtd | Concur | AssetReq | AssetKB | 角色 (Player) |
|---|---|---|---|---|---|---|---|---|---|---|
| 点击「刷新」加载。Click Refresh to load. | ||||||||||
每个玩家当前的点券余额(读取存档,在线玩家用实时内存值覆盖)。按余额从高到低排序。数据缓存 60 秒。
Current coupon balance per player (from save files; live value for online players). Sorted high to low. Cached 60s.
| # | 角色 (Character / UID) | 点券 (Coupons) |
|---|---|---|
| 点击「刷新」加载点券余额。 | ||
⚠ 危险操作。
触发完整的「每日重置 + 安全关闭 + 退出进程」流程。所有在线玩家会被踢下线。
进程退出后,需要 PM2 / systemd / NSSM 等进程管理器把它拉回来。
⚠ Destructive.
Triggers the full triggerManualRestart() sequence:
daily reset → drain in-flight writes → sync save everyone → exit.
All online players will be disconnected. Your process manager
(PM2 / systemd / NSSM / pm2-windows-service) must bring the
server back up automatically.
自动 6 AM 重启依然在每天早上自动触发,本按钮用于在其它时间手动执行同一流程。
The 6 AM auto-restart still fires every morning — this button
lets you run the same safe restart at any other time.
进程重启 (Reboot Process — Ctrl+C style)
等同于在控制台按 Ctrl+C:优雅保存所有玩家并退出进程,不执行每日重置。
由 start-server.bat 的自动循环在约 5 秒后重新拉起。适合用 .bat 运行服务器的情况。
Same as pressing Ctrl+C in the console: graceful save-all + exit,
no daily reset. start-server.bat's auto-restart loop
relaunches it in ~5s. Use this if you run the server via the .bat.